Traditional Deathwing squad configurations and naming conventions
Delving deep into the forbidden archives of the First Company, I have compiled a list of Deathwing squads' names, armaments and standing orders. These formations have been used with great effect over the millennia, and are tried-and-tested.
Note that under the new Codex Dark Angels some items of wargear are no longer available to the squad Sergeants, neither are certain transport options. Such items are marked by an asterisk (*).
They are arranged in alphabetical order.
Bear Claw Squad (close combat and honour guards)
Armament:
All brother-terminators have
twin lightning claws. There are no ballistic weapons used at all here. The
squad is usually supported by a Fire Wind or Eagle's Eye squad.
Comment:
Primarily set up for close combat
action where these squads excel at ripping apart foes at close range with
powerful slashes from their lightning claws. There aren't many that can withstand
this formidable attack from a Bear Claw Deathwing squad. It is quite usual
for such squads to form the honour guard retinue for an Interrogator-Chaplain,
both at ceremonial occasions and in battle. These squads are often deployed
from the sanctuary of the Land Raider Crusader, whose firepower forms a shattering
wall of destruction prior to and after any assault.
Eagle's Eye Squad (fire support)
Armament:
Sergeant has the traditional power sword and storm bolter and an auspex*,
all other brother-terminators have storm bolters and power fists. It is expected
that one member of this squad be armed with a cyclone missile launcher in
addition to his normal weapons.
Comments:
Very often the unsung heroes
of the many battles where the Deathwing are involved. These squads excel at
ranged fire support, covering other squads under their torrent of fire, where
they make heavily-armoured targets their main priority. These units are the
bane of those hoping that steel, monstrous size or thick chitinous armour
will be a protection.
Fire Wind Squad (counter assault)
Armament:
Sergeant has the traditional power sword and storm bolter and traditionally
a combi-flamer*. One member of the squad has a heavy flamer, and he is protected
in close combat by two brother-terminators with lightning claws. The remaining
squad member has a storm bolter and power fist.
Comment:
These squads have proved extremely effective against Tyranids and Orks in
the confined spaces on board ship or within buildings, where the horde-like
xeno cannot fully bring their strength of numbers to bear within the narrow
frontage. The blessed promethium of the heavy flamer is a great scourge to
all enemies and rightly feared.
Hawk Talon Squad (counter assault / close combat)
Armament:
Sergeant is armed with a thunder hammer and storm shield. All other members
of the squad have twin lightning claws. In addition, one has the deadly cyclone
missile laucher
Comment:
Effective at teleport or mechanised transport deployment – these squads
work their way behind enemy lines to hit the rear of enemy armoured support
units with well-aimed krak missiles, or dug-in infantry with frag missiles,
whilst still maintaining terrifying close combat capability.
Iron Serpent Squad (close combat)
Armament:
All brother-terminators have thunder hammers and storm shields, one may have
access to an assault cannon or heavy flamer.
Comment:
Rarely used but are devastating
against heavily-armoured foes in close-quarter fighting. They are never deployed
alone and are often supported by Walking Spirits, Lion and Fire Wind squads,
and the heavier firepower of battle company or Armoury support.
Lion Squad (tactical)
Armament:
Sergeant has a power sword and storm bolter and is supported by brother-terminators
with power fists and storm bolters, one or two with twin lightning claws,
and one with the blessed assault cannon.
Comments:
The backbone of any Deathwing
battle force and highly successful wherever utilised. The amount of firepower
the squad can send into the enemy is formidable, and is often enough to break
their spirit. However the real secret to their success is the use of the deadly
lightning claws, combining with the sergeant's power weapon, both capable
of exorcising the blighted and all who stand in their path by the use of the
biting blade's edge.
Striking Thunderbolt Squad (tactical reconnaissance)
Armament:
Sergeant has twin lightning claws and a teleport homer*, one brother-terminator
has a thunder hammer and storm shield, two have storm bolters and power fists
and one a heavy weapon – usually the assault cannon.
Comments:
As befits their title, these
squads are tasked with scouting ahead of the main force to capture and hold
objectives before being relieved by the Lion and Eagle's Eye squads. They
are often deployed by deep strike and are expected to survive totally unsupported
witihin enemy-held territory. As such they contain the greatest diversity
of weaponry of any current Deathwing squad – not knowing what they might
face – they are prepared for anything. Striking Thunderbolt squads are
often accompanied in their missions by a Librarian in terminator armour who
uses his own psychic powers to shield the squad as well as providing additional
ranged attacks to annihilate the enemies of the Emperor.
Swooping Vulture Squad (Fallen hunters)
Armament:
Sergeant has twin lightning claws, three other brother-terminators have storm
bolters and power fists, one has an assault cannon or heavy flamer.
Comments:
These squads specialise in deep interdiction missions where they are assigned
drop pods or deployed directly via deep strike. As such they rarely appear
so configured in open battle as their primary role is to secure member of
the Unforgiven who are held captive in enemy hands, or secure members of the
Fallen whose destination can be accurately pinpointed. They waste little time
in ballistic firefights – as they rely on stealth as much as they can
– deploying deep behind enemy lines using their deadly assault weapons
to render guards and other close proximity escort units so much sliced meat.
They can often be accompanied on these missions by an Interrogator-Chaplain,
Librarian or other high ranking member of the Deathwing. Once the target has
been acquired, the squad is retrieved by reverse teleport beam or a formation
of Land Raiders and Crusaders.
Walking Spirits Squad (tactical support)
Armament:
Sergeant has the power sword and storm bolter and an auspex*, three brother-terminators
have storm bolter and power fist, one an assault cannon.
Comments:
During deployment such squads
are used to bolster the main battle-lines by protecting the flanks of the
forward squads. They are used reactively where their main function is to predict
and foil the plans of the enemy. Relying for safety on their own prodigious
firepower, they fulfill their main role by observation tactical assessment
based upon their experience of many battles fought – and once the enemies
tactics are clear they instruct the forward Lion, Striking Thunderbolt and
Bear Claw squads where to engage more closely with their lethal assault weaponry.
These squads are also often seen deployed within battle company strikeforces,
where they effectively perform the mobile reserve and counter-strike role.
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