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A rationalised Dark Angels FAQ

Simple updates to DA Codex incorporating new Codex Space Marines items.

This was developed by Adir and a few others on the Space Marine forum the Bolter and Chainsword in response to the lack of a sensible solution from Games Workshop themselves. This particular rationalisation is clear and simple to understand and crucially is not overpowered so it should be acceptable by opponents and gaming clubs alike.

As such I urge you to try it out and see how it goes for you. A PDF link is at the bottom of the page.

Isiah [30 October 2008]

Having had a chance to review the new Space Marines Codex (C:SM from here out), I put together what I consider to be a rationalized update to the Dark Angels (C:DA) given a base set of updates from C:SM. The point was to level common options and wargear without radically changing core units (i.e. C:DA scouts remain Elites). As this is a living document please me know (via thedarkfortress) if I missed anything or if you have any other comments/suggestions.

The basic fundamentals of the rules are set out below.

 

DA RATIONALISED FAQ

HQ

Elites

Troops

Fast Attack

Heavy Support

Dedicated Transports

General

Download pdf of FAQ v0.1

 

Dark Angel rules, reviews
and comment

A Codex: Dark Angels Review
Interview with Jervis Johnson
'Codex Fever' Rumours
New Dark Angels Direction
20+ years of DA rules
DA Canadian FAQ review
5th Ed SM Guide review
DA FAQ 2008 (24/07) review
DA FAQ 2008 (10/10) review
DA + 5th Edition SM Codex
DA + 5th Edition SM Codex II
DA Advantages and Divergences
1970s nostalgia painting style

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Deathwing army lists
Multiwing 2000 Point Lists
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Vehicle Crews Bailing Out
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Fury from the Skies
[for 3rd Edition Rules only]
The Space Marines Tech Cult Teleporting Out

Unofficial FAQs
INAT FAQ v2.1
A Rationalised DA FAQ

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Assault Cannon v Lascannon
1D6 Score Probabilities
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4D6 Score Probabilities
Calculating Averages
Deep Strike - calculate the risk
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Blast Weapons and Scatter II
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Unforgiven army build poll results

Tutorials
Painting Deathwing by Ron
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